We are AR/VR/Mixed Reality & Immersive technology recruitment specialists
Embracing a new wave of cutting-edge technology, our sister brand TechNET Immersive is responsible for operating across Virtual/Augmented/Mixed Reality (including Gaming) across all Industry Sectors. This includes iconic start-ups, to powerhouse projects with global organisations.
Required to communicate to, sell to and negotiate with all levels of clients & candidates alike and deliver high levels of customer service to win preferred/exclusive business agreements for resourcing solutions. They are able to provide expert advice on job advertising, market salaries and skill sets.
The teamwork in verticals across the Immersive sector, including:
Latest Immersive Technology Jobs
Technical Lead
Romania - Bucharest
Posted: 20/07/2026
Salary: £80K
per Year
ID: 37667_BH
... Read more
Rust Technical Lead
Location: Pessac, Bordeaux area
Working model: Primarily onsite
Employment: Permanent
Indicative package: Approximately €80,000 total compensation, with some flexibility depending on experience
The opportunity
We are supporting an established global technology organisation seeking a Rust Technical Lead to join a specialist R&D engineering environment.
The organisation develops complex, security-sensitive technology used within international and business-critical environments. This position will play an important role in shaping the technical direction of a software programme involving Rust-based development, REST APIs and integration with wider software systems.
This is not a purely managerial position. The successful person will remain close to the code while providing technical direction, supporting other engineers and influencing architectural decisions across the programme.
The role
You will act as a senior technical authority across software development, architecture and system integration.
Working alongside developers, architects, delivery teams and internal stakeholders, you will help define how software is designed, implemented, integrated and evolved. You will also provide guidance to engineers, introduce appropriate technologies and ensure that important technical decisions are communicated clearly.
The role does not depend on formal line-management authority. Success will come from technical credibility, sound judgement and the ability to influence people across multiple teams.
Responsibilities
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Design and develop complex production software using Rust
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Shape software architecture and system-integration decisions
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Design and implement secure, reliable and maintainable REST APIs
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Evaluate Rust libraries, frameworks and development approaches
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Provide technical leadership across engineering and delivery teams
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Contribute to specification analysis, technical studies and technology assessments
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Review software designs and source code
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Promote secure coding, testing and engineering best practices
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Troubleshoot complex software, integration and performance issues
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Improve software performance, reliability and maintainability
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Define and promote technical standards and engineering governance
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Coach developers and support their technical development
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Explain complex technical decisions to internal and external stakeholders
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Identify emerging technologies and propose relevant improvements
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Balance technical quality, security, delivery timescales and business requirements
Essential experience
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Strong commercial software-development experience using Rust
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Deep understanding of the Rust language, ecosystem, strengths and limitations
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Experience applying Rust within production environments
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Strong REST API design and development experience
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Software architecture and system-integration experience
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Recent hands-on coding experience
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Experience designing or delivering complex software components
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Strong understanding of testing, source control, code reviews and secure coding
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Ability to diagnose complex technical and performance problems
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Evidence of technical leadership, mentoring or engineering influence
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Strong communication and stakeholder-management skills
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Ability to make complex technical subjects understandable to different audiences
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Proactive and creative approach to engineering problems
Relevant technical backgrounds
Experience may come from areas including:
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Systems programming
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Distributed systems
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Embedded software
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Performance-sensitive platforms
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Security-sensitive software
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Backend platforms and services
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Complex enterprise integration
Experience with C or Java would be valuable, particularly where Rust components have been integrated into wider multi-language environments.
Working environment
The engineering environment places a strong emphasis on security, confidentiality and structured development processes. Some development activity takes place within restricted systems and closed networks, so candidates must be comfortable working primarily from the office.
This environment will suit someone who combines the technical curiosity often found within start-ups with the discipline required to deliver within a mature, secure and internationally operating organisation.
Candidate profile
You are likely to be a senior Rust engineer, Technical Lead, Principal Engineer or hands-on Software Architect.
You should be capable of taking ownership of difficult technical questions rather than waiting for detailed instructions. You will be expected to challenge assumptions constructively, propose new ideas and help other engineers make stronger technical decisions.
Most importantly, you should combine deep technical capability with the communication skills required to influence teams, architects and stakeholders.
Fullstack Engineer
United States - New York, New York, United States
Posted: 24/11/2025
Salary: £0.00
to £80K per Month
ID: 36941_BH
... Read more
Senior Full-Stack Game Engineer (Browser Multiplayer) - Anonymised JD
Overview
We are looking for a Senior Full-Stack Game Engineer to join a small team building fast, competitive, browser-based multiplayer games. This role focuses on real-time gameplay, server-authoritative multiplayer logic, and rapid iteration on 2D/3D experiences using TypeScript and Node.js.What You Will Work On
- Develop browser-native multiplayer games using TypeScript, Phaser/Pixi/WebGL- Build and maintain real-time WebSocket systems for low-latency multiplayer
- Implement server-authoritative logic: state sync, prediction, reconciliation, tick loops
- Create and optimise gameplay loops, collision, physics, and game feel
- Build backend services in Node.js, including APIs, session logic, and internal tools
- Work closely with design to iterate quickly and improve responsiveness and fairness
- Implement anti-cheat and anti-collusion safeguards
- Contribute to deployments, monitoring, and stability for live multiplayer games
Requirements
- Strong experience with TypeScript and Node.js- Experience building and shipping browser-based games (HTML5/Phaser/Pixi/WebGL)
- Understanding of real-time multiplayer behaviour and latency challenges
- Ability to architect and maintain WebSocket-driven systems
- Knowledge of rendering, animation, game loops, and optimisation in the browser
- Comfortable working full-stack: gameplay, backend logic, tools, and deployment
- Experience working in small, fast-paced, high-ownership environments
Nice to Have
- Experience with Solana or other Web3 integrations- Familiarity with payments, wallets, or financial flows
- Background in competitive or skill-based games
- Experience with Docker, CI/CD, and multi-region deployment
Who Will Succeed Here
- You enjoy shipping fast, iterating on gameplay, and solving real-time technical challenges. You thrive in small teams, want meaningful ownership, and understand how to build fun, responsive, and fair multiplayer experiences.
Senior Gameplay Programmer
United Kingdom - London
Posted: 01/10/2025
Salary: £50K
to £65K per Year
ID: 36656_BH
... Read more
Senior Gameplay Programmer - Combat/Enemy System focus
Location: London (Hybrid - 2 days in studio per week)
Salary: £45,000 - £60,000
A leading AAA games studio is looking for a Senior Gameplay Programmer to join a small, highly collaborative gameplay team. This is a hands-on programming role where you'll help shape core combat and enemy systems for an upcoming title, while also mentoring and reviewing the work of peers.
What You'll Do
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Develop, refine, and maintain gameplay systems with a focus on combat and enemy AI behaviours.
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Write clean, performant C++ code and provide constructive code reviews for teammates.
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Collaborate closely with designers, artists, and other programmers to deliver engaging gameplay experiences.
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Support the refactoring and modernisation of legacy gameplay systems into Unreal Engine 5.
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Prototype new gameplay mechanics and iterate based on feedback from the wider team.
What We're Looking For
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Proven experience as a Gameplay Programmer in a AAA development environment.
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At least one shipped AAA title.
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Strong proficiency in C++ and Unreal Engine (UE4/UE5).
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Hands-on experience building and optimising combat mechanics (melee, ranged, abilities, targeting, combos, etc.).
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Solid understanding of enemy AI systems, including behaviours, state machines, decision trees, and pathfinding.
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Excellent communication skills and the ability to collaborate across disciplines.
Nice to Have
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Experience designing or building new gameplay systems from scratch.
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Background in rapid prototyping and iteration of core mechanics.
What's on Offer
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Opportunity to work on an unannounced AAA project using Unreal Engine 5.
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Collaborative and creative team culture with regular studio socials.
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Competitive base salary in line with seniority.




