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Immersive Technology Recruitment

Welcome to TechNET Immersive

We are AR/VR/Mixed Reality & Immersive technology recruitment specialists

Embracing a new wave of cutting-edge technology, our sister brand TechNET Immersive is responsible for operating across Virtual/Augmented/Mixed Reality (including Gaming) across all Industry Sectors. This includes iconic start-ups, to powerhouse projects with global organisations.

Required to communicate to, sell to and negotiate with all levels of clients & candidates alike and deliver high levels of customer service to win preferred/exclusive business agreements for resourcing solutions. They are able to provide expert advice on job advertising, market salaries and skill sets.

The teamwork in verticals across the Immersive sector, including:

Engineering/Development


Art/Animation


Audio Engineering/Audio Design


Producers

Production/Post Production


Artificial Intelligence

Project Management


Design


Haptic Technology


Real Time/360 Video

Blockchain

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Integration Software Engineer

United Kingdom - London
Posted: 05/09/2025

Salary: £80K per Year
ID: 36542_BH

... Read more


Integration Software Engineer

Overview

Joining V-Nova's Integration Team as a Software Engineer will give you the opportunity to work across multiple development environments and platforms with the latest video and visual content compression technology. Our core goal is to enable V-Nova's codecs and compression systems in as many scenarios as possible - such as codecs into mobile devices and web browsers, through to broadcast quality encoding infrastructure. Our more cutting-edge work integrates V-Nova technology into AI workflows, and within the latest VR headsets and GPU based cloud infrastructure to achieve compelling pixel streaming and immersive point cloud experiences. 

The integrations team day to day work is dynamic, you will experience a variety of work with some of the biggest names in media, from large social media companies through to TV manufacturers. This will also give you a good chance to develop and grow your career with a diverse, multiskilled team around you.   

You will have an interest in video and compression technology along with mobile and desktop system level development. You'll have a proactive nature and ability to listen and contribute to wide ranging technical discussions.

 

Responsibilities

 

  • A significant responsibility of the integrations engineer will be developing and maintaining the integration of LCEVC (MPEG5 Part 2) into multiple operating environments with both encode and decoder capability, these include: Android (Android X/ExoPlayer for playback) iOS (AVPlayer and VTDS/VTCS frameworks), FFmpeg, JavaScript based web decoders, native Chromium browser and WebRTC, ALVR (Air Light VR).   
  • Working with the decoder and encoder teams to support maintenance and improvements in the core C++ codec integration layers.  
  • Integration work for other V-Nova compression solutions, such as VC6 and point cloud compression, into different video editing and creation applications.  
  • Engaging with the open-source community to contribute changes upstream to video player open-source projects and assist with their integration of LCEVC.  
  • Development activity planning, including sprint planning and refinement sessions discussing new features or issues to resolve during the upcoming sprint.   
  • Status reporting, which may include participation in daily stand-up meetings and report back status, issues and successes.  

 

Qualifications

 

  • A degree in Computer Science, Engineering, or other relevant scientific/technical subjects, or work experience. 
  •  Experience developing system level software for Android operating systems. 
  • Experience developing software using C/C++ and other languages.   
  • Interest in developing system level software for iOS or desktop operating systems for use by third party applications.  
  • Interest in expanding your knowledge of video codecs and video streaming technology.  
  • Excellent communication skills and comfortable providing clear accurate progress updates and able to document requirements and work completed 
  • Have worked in an Agile environment working on projects using Scrum or Kanban and tools such as Jira 

   

Desirable Experience:   

  • Experience developing Android applications, preferably video based using ExoPlayer or AndroidX/Media and experience using the Android NDK.  
  • Experience either using or developing with/for FFmpeg or its key components 
  • iOS development experience for iOS using Swift and Objective C.  
  • Knowledge of video codecs, video encoding and streaming technology.  
  • Experience developing or using codec software.  
  • Familiarity with web browsers, WebRTC  

 


Lead Rendering Programmer

United Kingdom - London
Posted: 05/09/2025

Salary: £80K to £110K per Year
ID: 36541_BH

... Read more


When we say, “the stuff dreams are made of,” we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...

 

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

 

Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We're a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.

 

Rocksteady is looking for an exceptionally talented Lead Rendering
Programmer to join our team working on our upcoming unannounced AAA title.

This role will involve leading a team of expert rendering programmers to extend
and optimise our engine and achieve the artistic vision set by Art Director, while
ensuring the content creation pipelines are efficient and game performance is
consistently high.

You will report to the Engine Code Director and collaborate with other code and
art leads to ensure the solutions we build are effective, identify and resolve
bottlenecks that other teams have. Working and managing the team every day,
the Lead Rendering Programmer will enforce and inform the Engine Code
Director's vision for the project, hold reviews and provide feedback to the team,
lead-by-example, and push the boundaries of rendering for video games.

Key Responsibilities

Work closely with the Engine Code Director, Art Director and other leads to
understand and establish their vision and communicate this to the team.

Support the rendering programmers on your team, through regular one-on-
ones, development conversations and performance reviews.

Be a role-model for your team by emphasizing project and company goals,
providing feedback on performance and mentoring.

Manage the rendering code schedule and bugs to minimise risk and ensure
smooth running of the department.

Oversee, advise and drive the whole rendering team to ensure quality results
and efficient working practices.

Keep up to date with industry trends in rendering to ensure our rendering
tech is competitive.

Work with artists to interpret their creative direction and build rendering code
to achieve it.

Work closely with the Engine Code Director to plan and implement new
rendering features.

Implement rendering features to a high quality.

Technical Requirements

Excellent 3D maths skills.

Proficient graphics background with knowledge of cutting-edge rendering
techniques.

Advanced understanding of current graphics hardware, APIs and shader
programming languages.

Strong understanding in C/C++.

Excellent profiling & optimisation skills, understanding of hardware
bottlenecks and ways to overcome them.

Experience working with latest generation of consoles (PS5 / Xbox Series X/S).

 

 

Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

Retention Manager

United States - Miami
Posted: 23/07/2025

Salary: €70K to €80K per Year
ID: 36308_BH

... Read more


LiveOps / Retention Manager

Location: Remote (CET/MENA preferred)
Employment: Full-time

About the Role:
We're looking for a LiveOps / Retention Manager to own the player lifecycle of our project — from pre-alpha to global launch and beyond. You'll lead event design, optimize retention systems, gather player feedback during testing phases, and align closely with marketing to define the best rollout schedule.

Responsibilities:

  • Design and manage in-game events, seasonal content, and engagement loops
     

  • Track and improve key retention metrics (D1, D7, D30, LTV, churn)
     

  • Gather and interpret player feedback during pre-alpha, beta, and live phases
     

  • Work closely with marketing to coordinate LiveOps and launch schedules
     

  • Develop player segmentation and personalization strategies
     

  • Support game balance, updates, and player-facing initiatives post-launch
     

Requirements:

  • 3+ years in LiveOps, player lifecycle, or game product management
     

  • Proven experience managing pre-alpha/beta launches and user feedback loops
     

  • Strong analytical skills (Amplitude, Tableau, Looker, etc.)
     

  • Experience coordinating with cross-functional teams (product, design, marketing)
     

  • Bonus: hands-on experience in F2P or hybrid monetization environments